SpecialForce Coder
Posts : 4 Points : 10 Join date : 24/04/2013
| Subject: NO RECOIL PARA SA MGA WALANG REPAIR :) Wed Apr 24, 2013 6:24 am | |
| Code: - Code:
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#include #define Base_ptr 0xA77970 bool g_bNoRecoilSpr = false; DWORD GetPlayerBase() { DWORD Base = *(DWORD*)Base_ptr; if(!Base) return NULL; Base = *(DWORD*)(Base+0x30); if(!Base) return NULL; Base = *(DWORD*)(Base+0x1c); if(!Base) return NULL; return Base; } void NoRecoilSpr() { DWORD WeaponBase = NULL; if(g_bNoRecoilSpr == true) { WeaponBase = GetPlayerBase(); if(WeaponBase) { WeaponBase = *(DWORD*)(WeaponBase+0x54); if(WeaponBase) { *(BYTE*)(WeaponBase + 0x161D4) = 0; *(BYTE*)(WeaponBase + 0x161D8) = 0; *(BYTE*)(WeaponBase + 0x16204) = 0; } } } } DWORD Init() { while(1) { if(GetAsyncKeyState(VK_F2)&1)g_bNoRecoilSpr = !g_bNoRecoilSpr; NoRecoilSpr(); Sleep(100); } return 0; } BOOL __stdcall DllMain(HMODULE module, DWORD reason, LPVOID reserved) { if(reason == DLL_PROCESS_ATTACH) { CreateThread(0,0,(LPTHREAD_START_ROUTINE)Init, 0,0,0); } return TRUE; } | |
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scriptkiddie Moderator
Posts : 31 Points : 57 Join date : 24/04/2013 Location : san pedro
| Subject: Re: NO RECOIL PARA SA MGA WALANG REPAIR :) Wed Apr 24, 2013 6:47 am | |
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Oƃoʇsʞooɥɔ Moderator
Posts : 5 Points : 11 Join date : 24/04/2013
| Subject: Re: NO RECOIL PARA SA MGA WALANG REPAIR :) Wed Apr 24, 2013 12:09 pm | |
| SF coder kaba gawa ka ng NR | |
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| Subject: Re: NO RECOIL PARA SA MGA WALANG REPAIR :) | |
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